Clan Smoke Jaguar

History of Clan Smoke Jaguar

The history of Clan Smoke Jaguar is certainly one of the most violent of the Clans. Named for a genetically altered Terran jaguar, this Crusader Clan is every bit as feral as its namesake. Driven to be the best warriors in the Clans, the Smoke Jaguars are relentless in their desire to be the ilClan.

Hard hitting and totally unforgiving of the weakness of others, the Smoke Jaguars quickly established themselves as the most brutal and aggressive of the Clans. First led by Khan Franklin Osis, the Smoke Jaguars set themselves to extremely standards for their warrior caste. Khan Osis's lust for battle led the Jaguars to many victories in the Clan's early days. His vision of the Jaguars being the ultimate warrior Clan inspired his troops to greater feats of prowess on the battlefield, virtually insuring their prominence amongst the Clans.

During the campaigns during the Exodus War, Khan Franklin Osis' savagery and sheer fighting prowess set the pattern for Clan Smoke Jaguars future. However, the warrior castes view that they are the epitome of the Clan society and all others are beneath them has caused numerous problems with the lower castes over the centuries. Only by declaring dozens of Trials of Possession for everything from genetic legacies to omnimech designs could the Smoke Jaguars maintain their viability as a Clan. The harsh discipline maintained by the warrior caste meant any transgression by the lower castes would be dealt with severely. This attitude has had numerous negative repercussions for the Jaguars.


When the first calls for invasion were issued, the Smoke Jaguars were at the forefront, demanding an immediate assault on the Inner Sphere. using data from the captured Com Star vessel, the Outbound Light, Smoke Jaguar Khan Leo Showers won a call for invasion and the post of ilKhan. In 3049, the Clans swept through the Periphery destroying all opposition in their way. Confident that the warriors faced so far were typical of the Inner Sphere, the Clans proceeded with the invasion.

The invasion of the Inner Sphere was a mixed blessing for the Smoke Jaguars. The elite Jaguar Clusters cut through the opposing DCMS troops like a hot knife, but were still stung by their inability to deal with Kurita partisans. This trait was no more apparent than on the planet Turtle Bay. The Jaguars had unknowingly captured Hohiro Kurita, son of Theodore Kurita, but lost him during a jail break. Later after several weeks of non-stop rioting, the local Jaguar commander unleashed his Warships full power on the city of Edo Bay, completely destroying it and killing nearly a million civilians. On Wolcott, the Jaguars met their first true defeat when Hohiro Kurita tricked the Jaguars into attacking at a place and time of his chosing.  As a result, the Combine captured several OmniMechs and two dozen suits of Elemental armor.

The shock of this defeat paled in comparison when it was learned that ilKhan Leo Showers was killed during the battle of Radstadt. Though the Jaguars protested a return to the homeworlds to select a new ilKhan, they eventually went along. During the year the Clans spent back on the homeworlds, the Smoke Jaguar Khans and several others conspired to elect Ulric Kerensky ilKhan, thereby forcing him to do things their way. Ulric proved better than them by adding Clans Steel Viper and Nova Cat to the invasion force. Ulric's subsequent pairing of the hated Nova Cats with the Smoke Jaguars coupled with his order that the Jaguars must cede worlds to the Nova Cats so that they would have a secure supply line further enraged Khans Furey and Weaver.

Shortly after the return to the Inner Sphere, ilKhan Ulric approved a plan that shook the Successor States. Using their combined forces, the Nova Cats and Smoke Jaguars launched a major offensive against Luthien, the capitol of the Draconis Combine. The Combine forces were hopelessly outgunned by the Clans, but received a major boost that would turn the tide of the battle.

Hanse Davion, Prince of the Federated Commonwealth, had sworn to Theodore Kurita that no AFFC forces would invade Combine space for the duration of the hostilities. When Hanse learned that the Clans were planning to invade Luthien, he found himself stuck on Summonerns of a dilemna. He wouldn't break his word to Theodore, but found an alternate way of helping the Combine. Hanse ordered the elite mercenary Kell Hounds and Wolf's Dragoons regiments to Luthien to participate in the upcoming battle. The addition of these two elite mercenary units changed the tide of the war. Both the Hounds and the Dragoons had long, acrimonious relationships with the Combine and only reluctantly fought on Luthien.

The battle of Luthien was, in some ways, a precursor of the future for the Jaguars. A total of five Clan Galaxy's, two Nova Cat and three Smoke Jaguar, landed on Luthien in December 3051. The Combine force, including the mercenaries, totalled roughly 1300 battlemechs. The Clans landed nearly 800 OmniMechs. The following three-day battle was remarkable for the savagery and no-holds barred mentality pervading it. The addition of the mercenary forces turned a sure defeat into a narrow victory. Less than a third of the combined Clan force withdrew from Luthien.

Utterly disappointed by their loss, the Smoke Jaguars took to raiding Nova Cat worlds and further restricting rights amongst the lower castes. To complicate matters more, the Jaguars were forced to slow their timetable while they recouped their losses. Time, however, was not on the Jaguars' side. In early 3052, ilKhan Ulric Kerensky met with Precentor Martial Anastasius Focht to determine the fate of the Inner Sphere. Focht proposed a proxy battle for Terra. If the Clans won, then Terra and ComStar would be theirs. If ComStar prevailed, the Clans would stop their advance for fifteen years. ComStar committed a force equaling fifty BattleMech regiments plus support units to the battle.

Word of Ulric's decision to battle ComStar shocked many within the Clans. The still-hurting Smoke Jaguars were outraged at the turn of events, but managed to convince the other invading Clans to leave the Wolves with the worst possible targets. Then, Khans Furey and Weaver managed to earn the Smoke Jaguars the right to land first.

The Battle for Tukayyid ranks as one of the biggest defeats in the history of the Smoke Jaguars. Khans Kinkaid Furey and Sara Weaver led their Galaxies in a all-out battle against the Com Guards, only to be beaten at every turn by their enemies. Outgunned and outmanned, the elite Jaguar Clusters fell one at time to the relentless fury of the Com Guard forces. Even after both Khans were killed in the fighting, elements of Alpha Galaxy continued to fight until they were forced offplanet. Only handful of Stars from Beta Galaxy and fewer from Alpha survived the debacle. Shortly after the battle ended, Lincoln Osis and Brandon Howell were chosen as Khan and saKhan.

Post-Tukayyid

In the intervening years since the Battle of Tukayyid, the Smoke Jaguars have been under relentless assault by both Inner Sphere and Clan forces. Nova Cat and Wolf raids have stoked the Jaguars intense hatred of those Clans. The Draconis Combine, meanwhile, has spent the last few years launching numerous raids against various Smoke Jaguar planets in the occupation zone.

Khan Lincoln Osis was able to quickly rebuild Beta and Delta Galaxies with reinforcements from the homeworlds. But, the two Galaxies have spent the last few years in almost constant combat as the DCMS and Clans Wolf and Nova Cat staged numerous raids on the Jaguars. No sooner would the Jaguars replenish and refit one Cluster than another Cluster would take heavy damage in a raid.

In an attempt to regain lost honor, Khan Lincoln Osis split his resources and ordered the reformation of Alpha Galaxy and the creation of Tau Galaxy. The reemergence of Alpha Galaxy and its centerpiece unit, the Sixth Jaguar Dragoons, was critical for Osis's personal honor. Tau Galaxy was formed to destroy Nova Cat forces in the Inner Sphere in reprisal for the recent losses the Jaguars had sustained at their hands.

Tau Galaxy was lost, however, when the Northwind Highlanders regiment, Stirling's Fusiliers, landed on the planet Wayland where Tau Galaxy was based in preparation to invade the Nova Cat worlds in the Inner Sphere. Tau Galaxy's three Clusters pursued the main body of the Fusiliers in a running battle across Wayland. Unbeknownst to the Jaguars, the Fusiliers had one trump card to play. The Fusiliers sent a small unit, disguised as Smoke Jaguars, to stage several attacks against the Nova Cats in a attempt to goad the Nova Cats into following them back to Wayland.  After four such attacks, the Nova Cats Khans sent two Clusters to Wayland where they found Tau Galaxy engaged in a pitched battle with the remnants of Stirling's Fusiliers. In a fierce battle to the death, the Nova Cats destroyed the remaining elements of Tau Galaxy, but allowed the surviving Fusiliers to live. The loss of Tau Galaxy further deepened the hatred the Smoke Jaguars felt towards the Nova Cats.

Operation Bulldog

In 3059, Khan Lincoln Osis was elected ilKhan and he immediately began planning the continuation of the invasion of the Inner Sphere. Wolf Khan Vladimir Ward and Jade Falcon Khan Marthe Pryde foiled this plan by forcing him to give the other Clans nine months to earn slots in the invasion force. Although deeply angered by their ploy, Osis had little choice but to acceed to their demands. ilKhan Osis also used this time to order the formation of several new front-line Clusters as well as increasing the flow of supplies to the Clusters already in position in the occupation zone.

In May 3059, the Smoke Jaguars were shocked to find that the Inner Sphere, under the banner of the Star League, launched an offensive into their occupation zone. The first wave targeted only five worlds, but all fell quickly under the SLDF's enormous firepower. The Jaguars fared little better in the second wave, losing eleven worlds but managing to cripple two SLDF regiments on Luzerne.

During the short lull between the second and third waves, the Jaguars launched a counteroffensive aimed at weakening the SLDF support structure and forcing it to pull units back to deal with the counteroffensive. The plan quickly fell apart when it became apparent that the targeted worlds were more than capable of defending themselves. Again, the Jaguars sustained heavy losses with little to show for the effort.

The third wave signalled the end of the Smoke Jaguar presence in the Inner Sphere. What few units that remained retreated after putting up token resistance. The fourth wave finished the Jaguars as those garrison Clusters stranded fought until forced to surrender or, in some cases, to the death. By the end of August 3059, the Jaguars were beaten and in retreat.

Battle for Huntress

In late 3060, an Inner Sphere task force, codenamed Serpent, struck at the Smoke Jaguar homeworld, Huntress. The Jaguar garrison commander, Benjamin Howell, had only two Provisional Galaxies to withstand the onslaught of ten elite Inner Sphere regiments. Both sides wreaked enormous damage upon another. Howell used the opportunity to unleash a deadly new war machine. Dubbed ProtoMechs, these miniature mechs were piloted by washed-out aerospace pilots using the new enhanced imaging system. The EI system coupled with the improved armor and weaponry allowed the ProtoMech pilots to wreak considerable damage on the Serpent forces before they were destroyed. After several days of almost non-stop combat, Task Force Serpent crushed the last of the Jaguar garrison forces.

Task Force Serpent's respite from battle was swept away when the remnants of the Smoke Jaguar Inner Sphere forces returned to Huntress for repairs and refitting. Shocked at finding their homeworld in the hands of Inner Sphere troops, the Smoke Jaguars, led by Galaxy Commander Hang Mehta,  launched a brutal counterattack. With barely two Galaxies of troops, the Jaguars hammered mercilessly against the elite Serpent troops. Several days into the battle, ilKhan Lincoln Osis and his bodyguard unit arrived on Huntress to coordinate the counterattack. Both sides sustained losses in excess of sixty percent, with many pilots dead and hundreds of mechs lain strewn across the battlefields.

The Jaguars launched one final counterattack with their remaining forces. The battle was almost lost for the Inner Sphere if not for the skill and valor of the Eridani Light Horse. The ELH troops held the line but at a tremendous cost. Their leader, General Ariana Winston, was killed in the final moments of the battle. Winston's death marked the turning point for the campaign. Prince Victor Steiner-Davion, leading another task group to Huntress, arrived in-system just before the final battle began. The fresh troops he led quickly hunted down and eliminated all Jaguar resistance within a few days. Unfortunately for the Inner Sphere, ilKhan Lincoln Osis was able to escape with a handful of warriors to Strana Mechty.

War's End

Following the battle for Huntress, Prince Victor led the SLDF troops to Strana Mechty for a final battle with the Clans. The Grand Council accepted his challenge. The eight Crusader Clans would each send a binary of troops against an equivalent SLDF company.

ilKhan Lincoln Osis led his troops in battle against Prince Victor and the Tenth Lyran Guards. The Jaguars fought with all the ferocity of their namesake, but were ultimately crushed by the Guards. ilKhan Osis himself was killed in battle by Prince Victor.

With the death of Lincoln Osis, the Smoke Jaguar Clan effectively ceased to exist. Its holdings on Huntress were either destroyed or under SLDF control and its entire fighting arm crushed by the SLDF. The SLDF declared parts of Huntress a neutral zone and Victor Steiner-Davion appointed Colonel Paul Masters, commander of the Knights of the Inner Sphere, as the Inner Sphere's first ambassador to the Clans.

Bloodnames

This is a list of the 11 exclusive Bloodnames in use by the Smoke Jaguars.
A list of the non-exclusive Bloodnames will be listed when it becomes available.

General MechWarriors Elementals Aerospace
Furey Osis Perez Stiles
Kotare Showers Moon Chisholm
Wirth Nevversan
Wimmer
Howell

Front-line Unit Summary

The units destroyed at Tukayyid took several years for the Jaguars to rebuild. The process was significantly hindered by constant raids by the Draconis Combine and other Clans. Beta and Delta Galaxies were constantly harrassed by inter-Clan and Combine raids from 3052-3059. Alpha Galaxy was rebuilt by 3058 and a new Galaxy, Tau, was brought online that summer. Tau Galaxy was formed by Khan Lincoln Osis in 3057-3058 to punish the Nova Cats for their role in hindering the Jaguars rebuilding efforts. This unit was later destroyed by the Nova Cats in a fierce battle on the planet Weyland. Khan Osis also ordered the rebuilding of Alpha Galaxy in 3057.

As of April 3060, the Smoke Jaguar touman no longer exists. All units were either destroyed by the Inner Sphere in Operation Bulldog or in the fighting on Huntress and Strana Mechty. Those few surviving warriors are now bondsmen of the SLDF.

The Clan military is organized by a strict system of units. The following is a breakdown by level of the Clan military from the smallest organizational unit to the largest unit.

Smoke Jaguar
Front-Line Units
Alpha Galaxy Beta Galaxy Delta Galaxy Epsilon Galaxy

 


 

Standard Clan Mech Organization
Unit Component Units
Total Strength
Point - 1 ' Mech
Star 5 Points 5 ' Mechs
Binary 2 Stars 10 'Mechs
Trinary 3 Stars 15 'Mechs
Cluster 3-5 Trinaries/
Binaries
30-75 'Mechs

 

Standard Clan Aerospace Organization
Unit Component Units
Total Strength
Naval
Equivalents
Point - 2 Fighters 1 vessel*
Star 5 Points 10 Fighters 5-6 vessels**
Binary 2 Stars 20 Fighters 10-12 vessels
Trinary 3 Stars 30 Fighters 15-18 vessels
Cluster 3-5 Trinaries/
Binaries
+1 command Star
50-100 Fighters  
* DropShip, JumpShip or WarShip
** JumpShip and WarShip Stars often contain an extra command vessel.

 

Standard Clan Armor Organization
Unit Component Units
Total Strength
Point - 2 Vehicles
Star 5 Points 10 vehicles
Binary 2 Stars 20 vehicles
Trinary 3 Stars 30 vehicles
Cluster 3-5 Trinaries/
Binaries
60-150 vehicles

 

Standard Clan Infantry Organization
Unit Component Units
Total Strength
Squad - 5 infantry
Point - 5 Elementals or
25 Infantry
Star 5 Points 25 Elementals or
125 Infantry
Binary 2 Stars 50 Elementals or
250 Infantry
Trinary 3 Stars 75 Elemental
Cluster 2 Trinaries
+1 command Star
175 Elementals

 

Clan Smoke Jaguar

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