[ Back ] [ Up ] [ Next ]
Battletech ® is a Registered
Trademark of FASA Corporation. Original Battletech material Copyright © 1994 by FASA
Corporation. All Rights Reserved. Used without permission. Any use of FASA Corporation's
copyrighted material or trademarks in this archive should not be viewed as a challenge to
those copyrights or trademarks. Battletech ® is a registered trademark of FASA
Corporation.
Primary Configuration
Alternate Configuration A
Alternate Configuration B
| Type/Model: |
Savage Coyote (base) |
| Tech: |
Clan / 3060 |
| Config: |
Biped OmniMech |
| Rules: |
Level 2, Standard design |
| |
|
| Mass: |
85 tons |
| Chassis: |
Assault Series SXG Standard |
| Power Plant: |
255 XL Fusion |
| Walking Speed: |
32.4 km/h |
| Maximum Speed: |
54.0 km/h |
| Jump Jets: |
None |
| Jump Capacity: |
0 meters |
| Armor Type: |
Forging ZK11 Standard |
- Armament:
- None
- Manufacturer: Landen, Picuris & Zuni 'Mech Prod Complexes
- Communications System: TJ6 "Bell" Integrated Communications System
- Targeting & Tracking System: TRTTS Mark II CWS
- Overview:
- For many years Coyote warriors, appalled by the gradual erosion of influence their Clan has experienced, have clamored for newer and more capable military hardware. Only with such new equipment, they argued, would they be able to regain the initiative and reclaim the status their Clan once held. For the most part, their arguments fell on deaf ears, at least until Sullivan Koga was elected Khan in 3052.
Soon after, the Coyote scientist caste, as a part of Koga's plan to reorganize and revitalize her Clan, began a number of new development programs. The first product was the Canis, a new second-line BattleMech that entered service more than three years ago. The Savage Coyote is another successful product of those programs, an OmniMech based on the chassis of the Canis and taking advantage of the hard lessons learned during that Mech's rapid development and deployment. Integral to the Savage Coyote's design is the latest design success to come from Clan Coyote's development programs: the Advanced Tactical Missile System.
- Capabilities:
- Conceived of as an assault Mech in every sense of the word, the Savage Coyote mounts fifteen tons of armor, yet its extra-light fusion plant allowed the designers to devote more than half the Mech's mass to armaments. The primary configuration, mounting two massive ATM-12 launchers backed up by a ER PPC, an LB 10-X autocannon and a cluster of small and medium lasers, is devoted to ranged combat. The Alpha variant is geared more toward a ferocious close-range combat style, equipped with jump jets, pulse lasers and three ATM-6 racks. The Beta variant appears to be a compromise between the others, with a strong long-range punch comprised of large lasers as well as six small pulse laser for close-in fighting. Flexible as they are, the four ATM-3 launchers can effectively support either range bracket provided the right ammunition is on hand.
With each of three main configuration in service mounting multiple ATM launching racks, the Savage Coyote is undoubtedly going to serve as the proof-of-concept for this new weapon system. Considering the successes this new Omni-Mech has enjoyed on the battlefields of Kerensky's Cluster, the ATM will undoubtedly become a mainstay weapon for the Clans.
- Deployment
- Since it was introduced more than a year ago, Clan Coyote's manufacturing plants have been turning out the Savage Coyote as fast as it can be produced. Though it has strained the Coyote's resources, every primary Mech production facility except for the Ashton plant, which currently produces the Canis, has been retooled to build the Savage Coyotes. Almost every front-line Cluster has now been issued at least a Star's worth of the Mech, and a few have more than three Stars worth.
With Clan Coyote's involvement in the recent heavy fighting, a number of Savage Coyotes, with their new ATM systems, have fallen into the hands of other Clans. The Star Adders have salvaged almost a Trinary's worth from the battlefields of Brim, while Clans Cloud Cobra, Fire Mandrill, and Ice Hellion each garnered a few each.
| Type/Model: |
Savage Coyote (base) |
| Mass: |
85 tons |
| Equipment: |
|
Crits |
Mass |
| Internal Structure: |
130 pts Standard |
0 |
8.50 |
| Engine: |
255 XL |
10 |
6.50 |
| Walking MP: |
3 |
|
|
| Running MP: |
5 |
|
|
| Jumping MP: |
0 |
|
|
| Heat Sinks: |
14 Double [28] |
8 |
4.00 |
| (Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL) |
| Gyro: |
|
4 |
3.00 |
| Cockpit, Life Support, Sensors:
| 5 |
3.00 |
| Actuators: |
L: Sh+UA+LA+H, R: Sh+UA |
14 |
.00 |
| Armor Factor: |
240 pts Standard |
0 |
15.00 |
| |
|
Internal |
Armor |
| |
|
Structure |
Value |
| |
Head: |
3 |
9 |
| |
Center Torso: |
27 |
34 |
| |
Center Torso (Rear): |
|
15 |
| |
L/R Side Torso: |
18 |
26/26 |
| |
L/R Side Torso (Rear): |
|
10/10 |
| |
L/R Arm: |
14 |
25/25 |
| |
L/R Leg: |
18 |
30/30 |
| Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
| TOTALS: |
|
0 |
|
41 |
40.00 |
| Crits & Tons Left: |
|
|
|
37 |
45.00 |
Primary Configuration
| Type/Model: |
Savage Coyote Prime |
| Mass: |
85 tons |
| Equipment: |
|
Crits |
Mass |
| Internal Structure: |
130 pts Standard |
0 |
8.50 |
| Engine: |
255 XL |
10 |
6.50 |
| Walking MP: |
3 |
|
|
| Running MP: |
5 |
|
|
| Jumping MP: |
0 |
|
|
| Heat Sinks: |
17 Double [34] |
14 |
7.00 |
| (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL) |
| Gyro: |
|
4 |
3.00 |
| Cockpit, Life Support, Sensors:
| 5 |
3.00 |
| Actuators: |
L: Sh+UA, R: Sh+UA |
12 |
.00 |
| Armor Factor: |
240 pts Standard |
0 |
15.00 |
| |
|
Internal |
Armor |
| |
|
Structure |
Value |
| |
Head: |
3 |
9 |
| |
Center Torso: |
27 |
34 |
| |
Center Torso (Rear): |
|
15 |
| |
L/R Side Torso: |
18 |
26/26 |
| |
L/R Side Torso (Rear): |
|
10/10 |
| |
L/R Arm: |
14 |
25/25 |
| |
L/R Leg: |
18 |
30/30 |
| Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
| 1 ER PPC |
RA |
15 |
|
2 |
6.00 |
| 1 ER Medium Laser |
RA |
5 |
|
1 |
1.00 |
| 2 ER Small Lasers |
RA |
4 |
|
2 |
1.00 |
| 1 LB 10-X AC |
LA |
2 |
20 |
7 |
12.00 |
| (Ammo Loc: 2 LA) |
| 1 ER Medium Laser |
LA |
5 |
|
1 |
1.00 |
| 1 Adv. Tact. Msl. 12 |
RT |
8 |
30 |
11 |
13.00 |
| (Ammo Loc: 3 LT, 3 RT) |
| 1 Adv. Tact. Msl. 12 |
LT |
8 |
|
5 |
7.00 |
| 1 ER Medium Laser |
HD |
5 |
|
1 |
1.00 |
| TOTALS: |
|
52 |
|
75 |
85.00 |
| Crits & Tons Left: |
|
|
|
3 |
.00 |
| Calculated Factors: |
| Total Cost: |
22,937,688 C-Bills |
| Battle Value: |
2,145 |
| Cost per BV: |
10,693.56 |
| Weapon Value: |
3,289 / 3,289 (Ratio = 1.53 / 1.53) |
| Damage Factors: |
SRDmg = 49; MRDmg = 33; LRDmg = 10 |
| BattleForce2: |
MP: 3, Armor/Structure: 6/5 |
| |
Damage PB/M/L: 9/7/3, Overheat: 4 |
| |
Class: MA, Point Value: 21 |
| |
Specials: omni |
Back to Top
Alternate Configuration A
| Type/Model: |
Savage Coyote A |
| Mass: |
85 tons |
| Equipment: |
|
Crits |
Mass |
| Internal Structure: |
130 pts Standard |
0 |
8.50 |
| Engine: |
255 XL |
10 |
6.50 |
| Walking MP: |
3 |
|
|
| Running MP: |
5 |
|
|
| Jumping MP: |
3 |
|
|
| Heat Sinks: |
14 Double [28] |
8 |
4.00 |
| (Heat Sink Loc: 1 LT, 1 RT, 1 LL, 1 RL) |
| Gyro: |
|
4 |
3.00 |
| Cockpit, Life Support, Sensors:
| 5 |
3.00 |
| Actuators: |
L: Sh+UA+LA+H, R: Sh+UA |
14 |
.00 |
| Armor Factor: |
240 pts Standard |
0 |
15.00 |
| |
|
Internal |
Armor |
| |
|
Structure |
Value |
| |
Head: |
3 |
9 |
| |
Center Torso: |
27 |
34 |
| |
Center Torso (Rear): |
|
15 |
| |
L/R Side Torso: |
18 |
26/26 |
| |
L/R Side Torso (Rear): |
|
10/10 |
| |
L/R Arm: |
14 |
25/25 |
| |
L/R Leg: |
18 |
30/30 |
| Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
| 1 Gauss Rifle |
RA |
1 |
16 |
8 |
14.00 |
| (Ammo Loc: 2 RA) |
| 1 ER Large Laser |
LA |
12 |
|
1 |
4.00 |
| 1 Adv. Tact. Msl. 6 |
LA |
4 |
60 |
9 |
9.50 |
| (Ammo Loc: 3 LT, 3 RT) |
| 2 Medium Pulse Lasers |
LA |
8 |
|
2 |
4.00 |
| 1 Adv. Tact. Msl. 6 |
RT |
4 |
|
3 |
3.50 |
| 1 Adv. Tact. Msl. 6 |
LT |
4 |
|
3 |
3.50 |
| 1 Medium Pulse Laser |
CT |
4 |
|
1 |
2.00 |
| 1 Anti-Missile System |
HD |
1 |
24 |
2 |
1.50 |
| (Ammo Loc: 1 LT) |
| 3 Standard Jump Jets: |
|
|
|
3 |
3.00 |
| (Jump Jet Loc: 1 LT, 1 RT, 1 CT) |
| TOTALS: |
|
38 |
|
73 |
85.00 |
| Crits & Tons Left: |
|
|
|
5 |
.00 |
| Calculated Factors: |
| Total Cost: |
22,143,460 C-Bills |
| Battle Value: |
2,536 |
| Cost per BV: |
8,731.65 |
| Weapon Value: |
3,325 / 3,325 (Ratio = 1.31 / 1.31) |
| Damage Factors: |
SRDmg = 47; MRDmg = 34; LRDmg = 13 |
| BattleForce2: |
MP: 3J, Armor/Structure: 6/5 |
| |
Damage PB/M/L: 9/6/3, Overheat: 2 |
| |
Class: MA, Point Value: 25 |
| |
Specials: omni |
Back to Top
Alternate Configuration B
| Type/Model: |
Savage Coyote B |
| Mass: |
85 tons |
| Equipment: |
|
Crits |
Mass |
| Internal Structure: |
130 pts Standard |
0 |
8.50 |
| Engine: |
255 XL |
10 |
6.50 |
| Walking MP: |
3 |
|
|
| Running MP: |
5 |
|
|
| Jumping MP: |
0 |
|
|
| Heat Sinks: |
20 Double [40] |
20 |
10.00 |
| (Heat Sink Loc: 1 LA, 3 RA, 2 LT, 1 RT, 1 CT, 1 LL, 1 RL) |
| Gyro: |
|
4 |
3.00 |
| Cockpit, Life Support, Sensors:
| 5 |
3.00 |
| Actuators: |
L: Sh+UA, R: Sh+UA |
12 |
.00 |
| Armor Factor: |
240 pts Standard |
0 |
15.00 |
| |
|
Internal |
Armor |
| |
|
Structure |
Value |
| |
Head: |
3 |
9 |
| |
Center Torso: |
27 |
34 |
| |
Center Torso (Rear): |
|
15 |
| |
L/R Side Torso: |
18 |
26/26 |
| |
L/R Side Torso (Rear): |
|
10/10 |
| |
L/R Arm: |
14 |
25/25 |
| |
L/R Leg: |
18 |
30/30 |
| Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
| 1 Large Pulse Laser |
RA |
10 |
|
2 |
6.00 |
| 2 ER Large Lasers |
RA |
24 |
|
2 |
8.00 |
| 1 Ultra AC/5 |
LA |
1 |
20 |
4 |
8.00 |
| (Ammo Loc: 1 LA) |
| 4 Small Pulse Lasers |
LA |
8 |
|
4 |
4.00 |
| 2 Adv. Tact. Msl. 3s |
RT |
4 |
100 |
9 |
8.00 |
| (Ammo Loc: 2 LT, 3 RT) |
| 1 Small Pulse Laser |
RT |
2 |
|
1 |
1.00 |
| 2 Adv. Tact. Msl. 3s |
LT |
4 |
|
4 |
3.00 |
| 1 Small Pulse Laser |
HD |
2 |
|
1 |
1.00 |
| TOTALS: |
|
56 |
|
78 |
85.00 |
| Crits & Tons Left: |
|
|
|
0 |
.00 |
| Calculated Factors: |
| Total Cost: |
21,403,344 C-Bills |
| Battle Value: |
1,867 |
| Cost per BV: |
11,464.03 |
| Weapon Value: |
3,423 / 3,423 (Ratio = 1.83 / 1.83) |
| Damage Factors: |
SRDmg = 46; MRDmg = 35; LRDmg = 19 |
| BattleForce2: |
MP: 3, Armor/Structure: 6/5 |
| |
Damage PB/M/L: 7/6/3, Overheat: 3 |
| |
Class: MA, Point Value: 19 |
| |
Specials: omni |
Back to Top