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Daishi (Dire Wolf)

Primary Configuration
Alternate Configuration A
Alternate Configuration B
Alternate Configuration C
Alternate Configuration H
Alternate Configuration S
Alternate Configuration Hohiro
Alternate Configuration Prometheus
Alternate Configuration Widowmaker

Type/Model: Dire Wolf (Daishi) (base)
Tech: Clan / 3050
Config: Biped OmniMech
Rules: Level 2, Standard design
   
Mass: 100 tons
Chassis: Standard
Power Plant: 300 XL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
   Jump Capacity:    0 meters
Armor Type: Standard
Armament:
None
Manufacturer:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


Overview:
       Supposedly christened Daishi (Great Death) by a member of the Draconis Combine's criminal underground, this "Mech seems particularly aptly named. Though the left-shoulder mounted long-range missiles augment the 'Mech's firepower, it is the bundles of lasers, autocannons, and other weapons in the arm pods that make the Daishi most fearsome. Slow but lethal, the Daishi is an assault 'Mech in the purest sense, able to wade through almost any defenses.

Capabilities:
       The main configuration, by far the most common, features an LRM-10 rack in the left torso. In addition, each arm carries a bundle of death-an Ultra-5 autocannon, two extended-range large lasers, and two medium pulse lasers. Double heat sinks enable it to handle the heat generated by its multiple laser weapons.        The most common alternative configuration carries the huge Gauss rifle in its left arm, along with plenty of ammunition. The right arm holds three large pulse lasers. Dual Streak SRM-6 racks replace the long-range missile launcher in the left torso, and an anti-missile system protects the 'Mech against enemy attacks.        Configuration B has a turret-like assembly on the left shoulder instead of the missile launcher. This boxy apparatus contains four Ultra-2 autocannons, with a complicated ammunition feed to the shells stored in the torso below. The left arm has a pair of medium pulse lasers and a pair of extended-range particle projection cannons arranged in an X-pattern. Mounted on the right arm is an LB 10-X autocannon.

Deployment
       The Daishi is a favorite 'Mech among Clan Smoke Jaguar forces, who have used it to break through Kurita defenses time and again. According to dubious but persistent rumors, the Draconis Combine has managed to capture a Daishi intact. How Inner sphere MechWarriors could seize such a war machine is a mystery, sort of the defection of a Clan MechWarrior - an impossible act, from all that we know of these warlike people.


Type/Model: Dire Wolf (Daishi) (base)
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 15 Double [30] 6 5.00
   (Heat Sink Loc: 1 LT, 1 RT, 1 LL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
TOTALS:   0   37 49.50
Crits & Tons Left:       41 50.50

Primary Configuration

Type/Model: Dire Wolf (Daishi) Prime
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 22 Double [44] 20 12.00
   (Heat Sink Loc: 4 LT, 4 RT, 1 CT, 1 LL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 ER Large Lasers LA 24   2 8.00
2 Medium Pulse Lasers LA 8   2 4.00
1 Ultra AC/5 LA 1 20 4 8.00
   (Ammo Loc: 1 LA, 1 RA)
1 LRM 10 LT 4 12 2 3.50
   (Ammo Loc: 1 LT)
2 ER Large Lasers RA 24   2 8.00
2 Medium Pulse Lasers RA 8   2 4.00
1 Ultra AC/5 RA 1 20 4 8.00
   (Ammo Loc: 1 LA, 1 RA)
TOTALS:   72   69 100.00
Crits & Tons Left:       9 .00

Calculated Factors:
Total Cost: 29,350,000 C-Bills
Battle Value: 2,341
Cost per BV: 12,537.38
Weapon Value: 5,474 / 5,474 (Ratio = 2.34 / 2.34)
Damage Factors:    SRDmg = 55; MRDmg = 39; LRDmg = 21
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 7/6/4,   Overheat: 4
    Class: MA,   Point Value: 23
    Specials: omni

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Alternate Configuration A

Type/Model: Dire Wolf (Daishi) A
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 21 Double [42] 18 11.00
   (Heat Sink Loc: 1 RA, 2 LT, 3 RT, 1 CT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA+LA 13 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Gauss Rifle LA 1 24 9 15.00
   (Ammo Loc: 3 LA)
2 Streak SRM 6s LT 8 30 6 8.00
   (Ammo Loc: 2 LT)
3 Large Pulse Lasers RA 30   6 18.00
1 Anti-Missile System RT 1 72 4 3.50
   (Ammo Loc: 3 RT)
TOTALS:   40   75 100.00
Crits & Tons Left:       3 .00

Calculated Factors:
Total Cost: 28,725,000 C-Bills
Battle Value: 2,689
Cost per BV: 10,682.41
Weapon Value: 6,308 / 5,837 (Ratio = 2.35 / 2.17)
Damage Factors:    SRDmg = 63; MRDmg = 47; LRDmg = 25
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 10/7/5,   Overheat: 0
    Class: MA,   Point Value: 27
    Specials: omni

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Alternate Configuration B

Type/Model: Dire Wolf (Daishi) B
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 15 Double [30] 6 5.00
   (Heat Sink Loc: 1 LT, 1 RT, 1 LL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Small Laser CT 2   1 .50
2 ER PPCs LA 30   4 12.00
2 Medium Pulse Lasers LA 8   2 4.00
2 Ultra AC/2s LT 2   4 10.00
1 LB 10-X AC RA 2 20 7 12.00
   (Ammo Loc: 2 RA)
2 Ultra AC/2s RT 2 90 6 12.00
   (Ammo Loc: 1 LT, 1 RT)
TOTALS:   50   61 100.00
Crits & Tons Left:       17 .00

Calculated Factors:
Total Cost: 29,368,124 C-Bills
Battle Value: 2,127
Cost per BV: 13,807.3
Weapon Value: 3,772 / 3,772 (Ratio = 1.77 / 1.77)
Damage Factors:    SRDmg = 41; MRDmg = 29; LRDmg = 16
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 6/5/3,   Overheat: 3
    Class: MA,   Point Value: 21
    Specials: omni

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Alternate Configuration C

Type/Model: Dire Wolf (Daishi) C
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 3    
Heat Sinks: 23 Double [46] 22 13.00
   (Heat Sink Loc: 2 LA, 2 RA, 3 LT, 2 RT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC RA 15   2 6.00
1 Adv. Tact. Msl. 6 RA 4 20 5 5.50
   (Ammo Loc: 1 LA, 1 RA)
1 ER PPC LA 15   2 6.00
1 Adv. Tact. Msl. 6 LA 4   3 3.50
1 Medium Pulse Laser RT 4   1 2.00
3 Medium Pulse Lasers LT 12   3 6.00
1 ECM Suite CT 0   1 1.00
1 Steak SRM 4 (OS) HD 3   1 2.50
1 Targeting Computer RT     4 4.00
3 Standard Jump Jets:     3 6.00
   (Jump Jet Loc: 1 LT, 1 RT, 1 CT)
TOTALS:   54   78 100.00
Crits & Tons Left:       0 0.00

Calculated Factors:
Total Cost: 29,495,000 C-Bills
Battle Value: 3,280
Cost per BV: 8,992.38
Weapon Value: 6,638 / 6,638 (Ratio = 2.02 / 2.02)
Damage Factors:    SRDmg = 60; MRDmg = 45; LRDmg = 18
BattleForce2: MP: 3J,   Armor/Structure: 8/6
    Damage PB/M/L: 10/8/4,   Overheat: 2
    Class: MA,   Point Value: 33
    Specials: omni

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Alternate Configuration H

Type/Model: Dire Wolf (Daishi) H
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 20 Double [40] 16 10.00
   (Heat Sink Loc: 4 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Gauss Rifle LA 1   6 12.00
1 Gauss Rifle RA 1 32 10 16.00
   (Ammo Loc: 1 LA, 1 RA, 2 LT)
1 Heavy Large Laser LA 18   3 4.00
1 Heavy Large Laser RA 18   3 4.00
1 Flamer HD 3   1 .50
1 Medium Pulse Laser RT 4   1 2.00
1 Targeting Computer RT     7 7.00
TOTALS:   45   78 100.00
Crits & Tons Left:       0 .00

Calculated Factors:
Total Cost: 28,518,750 C-Bills
Battle Value: 2,517
Cost per BV: 11,330.45
Weapon Value: 5,069 / 5,069 (Ratio = 2.01 / 2.01)
Damage Factors:    SRDmg = 60; MRDmg = 45; LRDmg = 20
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 8/7/3,   Overheat: 1
    Class: MA,   Point Value: 25
    Specials: omni

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Alternate Configuration S

Type/Model: Dire Wolf (Daishi) S
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 3    
Heat Sinks: 20 Double [40] 16 10.00
   (Heat Sink Loc: 4 LA, 2 LT, 1 RT, 1 LL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 LB 20-X AC RA 6 20 13 16.00
   (Ammo Loc: 1 RA, 3 RT)
2 Medium Pulse Lasers RT 8   2 4.00
1 Machine Gun RT 0 200 2 1.25
   (Ammo Loc: 1 RT)
1 Large Pulse Laser LA 10   2 6.00
2 Medium Pulse Lasers LT 8   2 4.00
1 Machine Gun LT 0   1 .25
1 Streak SRM 4 LT 3 25 2 3.00
   (Ammo Loc: 1 LT)
1 Streak SRM 4 CT 3   1 2.00
1 Medium Pulse Laser HD 4   1 2.00
2 Anti-Personnel Pods RL 0   2 1.00
3 Standard Jump Jets:     3 6.00
   (Jump Jet Loc: 1 LT, 1 RT, 1 CT)
TOTALS:   42   78 100.00
Crits & Tons Left:       0 .00

Calculated Factors:
Total Cost: 29,307,500 C-Bills
Battle Value: 2,875
Cost per BV: 10,193.91
Weapon Value: 6,354 / 6,049 (Ratio = 2.21 / 2.10)
Damage Factors:    SRDmg = 72; MRDmg = 39; LRDmg = 6
BattleForce2: MP: 3J,   Armor/Structure: 8/6
    Damage PB/M/L: 12/8/1,   Overheat: 0
    Class: MA,   Point Value: 29
    Specials: omni

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Alternate Configuration Hohiro

Type/Model: Dire Wolf (Daishi) Hohiro
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 23 Double [46] 22 13.00
   (Heat Sink Loc: 4 LA, 2 RA, 1 LT, 2 RT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER PPC LA 15   2 6.00
3 Large Pulse Lasers LT 30   6 18.00
1 ER Small Laser HD 2   1 .50
1 Gauss Rifle RA 1 16 8 14.00
   (Ammo Loc: 2 RT)
1 Streak SRM 6 RT 4 15 3 4.00
   (Ammo Loc: 1 RT)
TOTALS:   52   73 100.00
Crits & Tons Left:       5 .00

Calculated Factors:
Total Cost: 28,645,624 C-Bills
Battle Value: 2,676
Cost per BV: 10,704.64
Weapon Value: 6,565 / 6,351 (Ratio = 2.45 / 2.37)
Damage Factors:    SRDmg = 63; MRDmg = 50; LRDmg = 32
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 9/7/6,   Overheat: 1
    Class: MA,   Point Value: 27
    Specials: omni

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Alternate Configuration Prometheus

Type/Model: Dire Wolf (Daishi) Prometheus
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 23 Double [46] 22 13.00
   (Heat Sink Loc: 3 LA, 4 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 ER Large Laser RA 12   1 4.00
3 Large Pulse Lasers RT 30   6 18.00
1 ER Large Laser LA 12   1 4.00
1 Ultra AC/20 LT 7 10 10 14.00
   (Ammo Loc: 2 LA)
1 SRM 6 RT 4 15 2 2.50
   (Ammo Loc: 1 RT)
TOTALS:   72   75 100.00
Crits & Tons Left:       3 .00

Calculated Factors:
Total Cost: 29,175,000 C-Bills
Battle Value: 2,319
Cost per BV: 12,580.85
Weapon Value: 4,982 / 4,982 (Ratio = 2.15 / 2.15)
Damage Factors:    SRDmg = 53; MRDmg = 37; LRDmg = 24
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 7/5/3,   Overheat: 3
    Class: MA,   Point Value: 23
    Specials: omni

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Alternate Configuration Widowmaker

Type/Model: Dire Wolf (Daishi) Widowmaker
Mass: 100 tons
Equipment:   Crits Mass
Internal Structure: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
   Walking MP: 3    
   Running MP: 5    
   Jumping MP: 0    
Heat Sinks: 25 Double [50] 26 15.00
   (Heat Sink Loc: 3 LA, 2 RA, 5 LT, 1 RT, 1 LL, 1 RL)
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA, R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 31 47
  Center Torso (Rear):   14
  L/R Side Torso: 21 32/32
  L/R Side Torso (Rear):   10/10
  L/R Arm: 17 34/34
  L/R Leg: 21 41/41

Weapons & Equipment: Loc Heat Ammo Crits Mass
2 ER Medium Lasers CT 10   2 2.00
1 ER Small Laser HD 2   1 .50
1 Large Pulse Laser LA 10   2 6.00
1 ER PPC LA 15   2 6.00
1 Large Pulse Laser RA 10   2 6.00
1 ER PPC RA 15   2 6.00
1 Ultra AC/20 RT 7 10 10 14.00
   (Ammo Loc: 2 RA)
TOTALS:   76   78 100.00
Crits & Tons Left:       0 .00

Calculated Factors:
Total Cost: 29,278,124 C-Bills
Battle Value: 2,534
Cost per BV: 11,554.11
Weapon Value: 5,396 / 5,396 (Ratio = 2.13 / 2.13)
Damage Factors:    SRDmg = 61; MRDmg = 41; LRDmg = 25
BattleForce2: MP: 3,   Armor/Structure: 8/6
    Damage PB/M/L: 8/6/4,   Overheat: 3
    Class: MA,   Point Value: 25
    Specials: omni

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