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Rhino

Type/Model: Rhino
Tech: Inner Sphere / 2750
Config: Tracked Vehicle
Rules: Level 1, Standard design
   
Mass: 80 tons
Power Plant: 240 Pitban Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Pantherskin VII Standard
Armament:
2 Delta Dagger-20 LRM 20s
2 Starflash Medium Lasers
1 Conan DT-10 LRM 10
Manufacturer:    Leopard Armor
   Location:    Terra
Communications System:    Trannel GL5
Targeting & Tracking System: Trannel OT73L


Overview:
       Leopard Armor of Terra designed the Rhino in 2667 to have powerful weapons at long range.   Other considerations were plainly secondary, as any Rhino crewman will agree.   Crew comfort is nonexistent, and the ammunition storage area is ill-protected.   The Rhino is also among the slowest military vehicles ever produced.

Capabilities:
       When it appeared in 2669 to anchor defensive lines, the Rhino impressed commanders with its weaponry and thick slab armor.   Though uncomfortable, the Rhino offers one of the most complete weapons packages available.   The Rhino relies mostly on missiles, but it also carries lasers in case it runs of missiles.   The Rhino's primary weapon systems are the twin Delta Dagger LRM-20 systems in the turret and the Conan DT-10 LRM in the hull.   Two turret-mounted Starflash medium lasers complete the armament.
       The LRM launchers provide heavy support for armored companies, with the effect of a miniature artillery barrage.   Notably absent from the Rhino is a Cellular Ammunition Storage Equipment system for the missile reloads.



Type/Model: Rhino
Mass: 80 tons
Equipment:   Items Mass
Internal Structure: 40 pts Standard 0 8.00
Engine: 240 Fusion 0 11.50
Shielding & Trans Equip:   0 6.00
   Cruise MP: 3    
   Flank MP: 5    
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment:   0 2.50
Armor Factor: 272 pts Standard 0 17.00

    Internal Armor
    Structure Value
  Front: 8 64
  Left / Right Sides: 8 54/54
  Rear: 8 40
  Turret: 8 60

Weapons & Equipment: Loc Heat Ammo Items Mass
2 LRM 20s Turret 0 18 3 23.00
2 Medium Lasers Turret 6   2 2.00
1 LRM 10 Body 0 12 2 6.00
TOTALS:   6   7 80.00
Items & Tons Left:       14 .00

Calculated Factors:
Total Cost: 4,288,500 C-Bills
Battle Value: 904
Cost per BV: 4,743.92
Weapon Value: 1,345 / 1,345 (Ratio = 1.49 / 1.49)
Damage Factors:    SRDmg = 26; MRDmg = 24; LRDmg = 13
BattleForce2: MP: 3,   Armor/Structure: 0 / 10
    Damage PB/M/L: 2/3/2,   Overheat: 0
    Class: GA,   Point Value: 9
    Specials: if