Back ] Up ] Next ]

FASA CorporationBattletech ® is a Registered Trademark of FASA Corporation. Original Battletech material Copyright © 1994 by FASA Corporation. All Rights Reserved. Used without permission. Any use of FASA Corporation's copyrighted material or trademarks in this archive should not be viewed as a challenge to those copyrights or trademarks. Battletech ® is a registered trademark of FASA Corporation.

WSP-1A Wasp

WSP-1D Wasp
WSP-1K Wasp
WSP-1L Wasp
WSP-1W Wasp

Type/Model: Wasp WSP-1A
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design
   
Mass: 20 tons
Chassis: 1A Type 3 Standard
Power Plant: 120 GM Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: 6 Rawlings 52 Standard Jump Jets
   Jump Capacity:    180 meters
Armor Type: Durallex Light Standard
Armament:
1 Diverse Optics Type 2 Medium Laser
1 Bical SRM 2
Manufacturer:    Defiance Industries
Communications System:    Duotech 65
Targeting & Tracking System: Radcom TXX


In use by: Federated Suns Capellan Confederation Lyran Commonwealth Free Worlds League Draconis Combine

Type/Model: Wasp WSP-1A
Mass: 20 tons
Equipment:   Crits Mass
Internal Structure: 33 pts Standard 0 2.00
Engine: 120 6 4.00
   Walking MP: 6    
   Running MP: 9    
   Jumping MP: 6    
Heat Sinks: 10 Single 6 .00
   (Heat Sink Loc: 3 LT, 3 RT)
Gyro:   4 2.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00
Armor Factor: 48 pts Standard 0 3.00

    Internal Armor
    Structure Value
  Head: 3 4
  Center Torso: 6 6
  Center Torso (Rear):   4
  L/R Side Torso: 5 6/6
  L/R Side Torso (Rear):   2/2
  L/R Arm: 3 4/4
  L/R Leg: 4 5/5

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Medium Laser RA 3   1 1.00
1 SRM 2 LL 2 50 2 2.00
   (Ammo Loc: 1 LT)
6 Standard Jump Jets:     6 3.00
   (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
TOTALS:   5   46 20.00
Crits & Tons Left:       32 .00

Calculated Factors:
Total Cost: 1,646,640 C-Bills
Battle Value: 336
Cost per BV: 4,900.71
Weapon Value: 85 / 85 (Ratio = .25 / .25)
Damage Factors:    SRDmg = 6; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 6J,   Armor/Structure: 1/2
    Damage PB/M/L: 1/1/-,   Overheat: 0
    Class: ML,   Point Value: 3