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GOL-1H Goliath

Type/Model: Goliath GOL-1H
Tech: Inner Sphere / 3025
Config: Quad BattleMech
Rules: Level 1, Standard design
   
Mass: 80 tons
Chassis: Standard
Power Plant: 320 Pitban Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity:    0 meters
Armor Type: Standard
Armament:
1 PPC
2 LRM 10s
2 Machine Guns
Manufacturer:    (Unknown)
   Location:    (Unknown)
Communications System:    (Unknown)
Targeting & Tracking System: (Unknown)


In use by: Free Worlds League

Type/Model: Goliath GOL-1H
Mass: 80 tons
Equipment:   Crits Mass
Internal Structure: 130 pts Standard 0 8.00
Engine: 320 6 22.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 0    
Heat Sinks: 17 Single 5 7.00
   (Heat Sink Loc: 1 HD, 1 LFL, 1 RFL, 1 LRL, 1 RRL)
Gyro:   4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 232 pts Standard 0 14.50

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 25 30
  Center Torso (Rear):   19
  L/R Side Torso: 17 20/20
  L/R Side Torso (Rear):   13/13
  L/R Front Leg: 17 24/24
  L/R Rear Leg: 17 30/30

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 PPC RT 10   3 7.00
1 LRM 10 RT 4 24 4 7.00
   (Ammo Loc: 2 CT)
1 Machine Gun RT 0 200 2 1.50
   (Ammo Loc: 1 LT)
1 LRM 10 LT 4   2 5.00
1 Machine Gun LT 0   1 .50
TOTALS:   18   48 80.00
Crits & Tons Left:       18 .00

Calculated Factors:
Total Cost: 7,616,641 C-Bills
Battle Value: 1,200
Cost per BV: 6,347.2
Weapon Value: 1,586 / 1,586 (Ratio = 1.32 / 1.32)
Damage Factors:    SRDmg = 17; MRDmg = 14; LRDmg = 7
BattleForce2: MP: 4,   Armor/Structure: 6/6
    Damage PB/M/L: 3/2/2,   Overheat: 0
    Class: MA,   Point Value: 12