World Name: Antallos
Star Type: K4IV
Position in System: 3
Time to Jump Point: 4.34 days
Recharging Station: None
Political Ruler: Various city-state rulers
ComStar Facility Class: B
ComStar Representative: Precentor Hadrian Long
Population: 1,800,000
Percentage and Level of Native Life: 20%, Avian
Description:
Settled in 2674, Antallos suffered repeated sacking by Kurita and
various bandit forces. In the late 2800s, after several
particularly savage Kurita raids destroyed over half of the
population, the social structure of the planet fragmented into a
collection of city-states, each advocating its own sociopolitical
systems. During the last century, one of these city-states, Port
Krin, rose to prominence through the use of slaves in its
military forces. Over the years, they have transformed this
economic system into a political system based on male dominance.
Its viability depends on the fortunes of the Port Krin slavers,
military tacticians, and their offworld dealings with House
Kurita.
In the late twenty-seventh century a conglomeration of trading
companies from the Federated Suns, Draconis Combine, Outworlds
Alliance, and Terran Hegemony settled the Hegemony's outpost
world of Antallos. Though nominally governed by the Hegemony,
Antallos functioned as neutral ground and so quickly became a
prosperous independent center of interstellar trade in the
region. Acknowledging Antallos's growing importance, the Star
League government established several bases on the planet to
safeguard it against pirate raids - and also to keep an eye on
the often troublesome governments of the Combine and Outworlds
Alliance. Antallos became a treasure throve of high technology,
and this treasure proved its undoing after the Star League's
collapse. Repeated raids by Draconis Combine forces during the
First Succession War shattered the planetary government, and
Antallos devolved into a collection of squabbling city-states
vying for dominance as the Succession Wars raged around them.
Over centuries of war and technological backsliding, Antallos
became a hiding place for fugitives and wandering pirate bands.
Along with the criminals came occasional traders, adventurers,
and lostech prospectors in search of whatever Star League
technology might have escaped destruction. By the beginning of
the thirty-first century, Antallos possessed a reputation for
being a place where anything and anyone could be bought for the
right price. The world reclaimed its past prominence as neutral
ground for trading, but this time geared towards the underworld
and criminal elements. The major center of criminal activity is
Port Krin, the largest city-state on Antallos.
Port Krin, or "The Port" as locals call it, was
founded soon after the initial settlement of Antallos. It became
a boom town on the proceeds of a brief but intense gold rush,
then declined slowly over several decades after the gold ran out.
The Succession Wars brought trade to a standstill and virtually
destroyed Port Krin's economy. The city-state did not begin to
recover until the early thirty-first century, when Port Krin
began to make considerable profit through slave trading. In
addition, The Port became a Mecca for pirate bands needing to
hide out or sell their ill-gotten gains. Port Krin's leaders
built a large army from slaves and pirate captives, and this
combined with its growing wealth kept Port Krin the major power
among the city-states.
In 3026, the ruler of Port Krin, Controller Aden Vorax,
negotiated with Draconis Combine officials for the acquisition of
several large BattleMechs in exchange for the right to excavate
possible sites of Star League depots. If such an arrangement
develops, Port Krin could become the dominant political state on
the planet, and the Combine could gain immeasurable scientific
advantages.
When rumors of a large Star League cache near Port Krin spread
soon after the end of the Fourth Succession War, The Port reaped
huge profits from the thousands of treasure-hunters who came to
Antallos in search of the priceless lostech. As the largest
city-state near the vast desert where the cache was rumored to be
located, Port Krin became a natural staging ground for those
hoping to strike it rich. Though few found much of anything,
treasure fever and its accompanying surge of illegal activity
permanently established Antallos's - and The Port's - reputations
as criminal paradises. Fueled by the boom in legal, semi-legal,
and illegal trade, The Port continued to grow. A few enterprising
residents of Port Krin started up Solaris-style BattleMech games
in the late 3030s, and the slave trade continued to attract
buyers and sellers from all levels of Inner Sphere and Periphery
society.
(Deployment as of 3054)
Unit Name Experience Regiments Homeworld Vinson's Vigilantes Regular 1 Antallos (CO: Colonel Pada Vinson)
Antallos remains a bandit's haven in 3058. Pirate bands from
throughout the Periphery come to The Port to gamble, trade, and
establish contracts for illegal mercenary work in the Inner
Sphere. Representatives from almost every organized crime
syndicate in the Inner Sphere and Periphery have set up shop on
Antallos, most in Port Krin but some also in other city-states.
According to recent rumors, Antallos has also become a favorite
port of call for dezgra Clan warriors who fled into the Periphery
after their shattering defeats on Luthien and Tukayyid. In
addition, speculation is rife that outcast Clansmen - sometimes
referred to as members of the "bandit" or
"dark" caste - live on Antallos in the city-states and
lawless Free Zones. While it is virtually impossible to verify
these rumors, the presence of Clan outcasts on Antallos is
certainly plausible. The planet's status as a free port and a
major center of legal and illegal trade makes it possible for
various types of people with no prospects anywhere else to
survive on Antallos. Antallos's population includes more than its
share of outcasts from all over human-occupied space, many of
whom make a point of keeping their pasts dark. If outcasts from
the Clans are among them, they would have every incentive to keep
their Clan origins a secret. Were they known to be Clan, they
might easily become targets for Inner Sphere and Periphery
citizens embittered by the Clans' devastation of their
homeworlds, or for disgraced Clan warriors looking to regain a
little of their lost honor by killing the outcasts who are more
deeply dishonored than they.
The constant warfare among Antallos's city-states has subsided
to a simmer under the influence of the current economic boom,
though tensions may erupt again without warning or apparent
reason. Every form of weapon known to humankind, with the
exception of atomics, has been used at some point in the planet's
history. A particularly grim legacy of Antallos's violent past is
the residue of chemical and biological agents in the air, and
often the soil, of the so-called Free Zones - large swaths of no
man's land between the various dome-covered city-states, utterly
lacking in what little passes for law and order on this world.
The Free Zones are home to nomad tribes and bandit gangs who
prey on unsuspecting or underprotected trading caravans that
travel from city to city. The gangs attack at the slightest
provocation, often using dangerous native predators as well as
whatever military hardware they have acquired. A few gangs are
even rumored to possess BattleMechs. The best-equipped force
known to roam the Free Zones is Vinson's Vigilantes, a rogue
mercenary unit that appears to be sliding inexorably toward
banditry.
(Deployment as of 3058)
Unit Name Experience Regiments Homeworld Vinson's Vigilantes Regular 1 Antallos (CO: Colonel Pada Vinson)
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