New St. Andrews

World Name: New St. Andrews
Star Type: G4V
Position in System: 4
Time to Jump Point: 7.98 days
Recharging Station: None
Political Ruler: Various Clan Chieftains
ComStar Facility Class: None
ComStar Representative: None
Population: 212,000
Percentage and Level of Native Life: 10%, Reptile
Description:
New St. Andrews is a temperate world with vast mountain ranges extending the length of the northern and middle continents. Descendants of Scottish-lrish refugees, the inhabitants face overpopulation and dwindling resources (largely due to poor husbandry techniques). This lack of resources has sparked a series of clan rivalries over fresh water sites and grazing lands. The social order remains unstable, and lacking immediate aid from offworld sources, more than half the population can be expected to die within the next decade either because of warfare or famine.

New St. Andrews was settled by the four surviving clans of the Stewart Confederacy, a six-world nation established by people of Gaelic ancestry and absorbed by the Free Worlds League in 2293. Refugees from that conquest sought shelter in the Rim Worlds Republic before Stefan Amaris betrayed First Lord Richard Cameron, and when General Kerensky pitched the entire force of the Star League Defense Force against the Republic in retaliation for Cameron's death, the Brannigan, MacGregor, Sterling, and Stewart clans fled again, this time choosing a more remote Periphery world. Able to collect only the barest minimum of technology with which to establish their new colony, the clans built an agrarian society based on subsistence farming, raising sheep, and breeding horses. As the population increased, each clan struck out for new territory and, like their Terran ancestors, fought bitterly for land and water rights. These disputes once again divided the clans among family lines and precipitated a series of destructive border wars that threatened to quickly reduce the people of New St. Andrews to barbarism.

Several exploratory missions from nearby Periphery states investigating the potential for mineral exploitation and a number of punishing bandit raids prompted the MacGregor and Stewart clans to reconsider their problems with each other in light of possible outside intervention. At last recognizing that they were in danger of losing all semblance of community, the two clans pulled up stakes and moved across the mountains dividing the northern continent, re-establishing a single settlement away from the other, still-warring families. Also learning from their mistakes in resource management, the clans carefullly governed crop and grazing land rotation and preserved the sources of fresh water.

Around the same time that the MacGregor and Stewart clans gained a measure of prosperity, the Brannigan and Sterling clans finally abandoned all pretense of self-reliance and traveled over the mountains in search of the departed families. Nothing more than small, marauding bands of thieves, the Brannigans and Sterlings preyed on the other clans, stealing what they could and destroying what they could not. Because they had anticipated such predations from the moment they decided to make a fresh start, the MacGregors and Stewarts suffered few truly damaging losses.

Though the situation on the planet appears in manyw ays to serve as a microcosm of the Periphery itself, the population of New St. Andrews offers a twist: rather than seeking ways to destroy the bandits plaguing them, the MacGregors and Stewarts seem determined to find a way to absorb and rehabilitate them into useful members of their society. With this goal in their sights, it will be many years, perhaps generations, before the citizens of New St. Andrews look to their neighboring planets for trade and other opportunities. In our estimation, because New St. Andrews lacks any viable mineral resources, it will be at least as long before the world has anything of value to offer.

3058 Update

New St. Andrews has changed little since 3056, still plodding along with their agrarian lifestyle and fighting to survive the rough life that brings. Unlike their neighbors in the Inner Sphere, the Clan invasion has not affected the residents in the slightest way.


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