
Location: Outside of the Lyran Commonwealth;
formerly part of Rim Worlds Republic
Number of Worlds: Ten
Current Ruler: Hendrik Grimm III
Military Strength: 2 Regiments
Technology Level: Good
Literacy Level: Poor
World Name: Oberon Vl
Star Type: F5III
Position in System: 6
Time to Jump Point: 14.93 days
Recharging Station: None
Political Ruler: Hendrik Grimm III
ComStar Facility Class: B
ComStar Representative: Precentor Damien Hope
Population: 43,000
Percentage and Level of Native Life: 20%, Mammal
Description:
Oberon Vl is a warm, temperate world rich in natural re- sources,
particularly gold and coal. Since the late 2900s, Oberon has been
heavily industrialized to include factories able to produce
pharmaceuticals and electronic components, as well as small arms
and energy weapons. Though much of the planet remains unexplored,
Oberon's population exceeds 40 thousand inhabitants, many of whom
are skilled technicians and scientists.
Of the many pirate holdings in the Periphery, the Oberon
Confederation comes the closest to being a miniature Successor
State. The first Colonel Hendrik Grimm was an officer in the
Lyran Commonwealth military, whose regiment was battered by Marik
troops on Graham IV. Believing that the Lyran high command had
left them to die, the surviving members of the 65th Lyran
Regulars made for the Periphery, eventually settling on the warm
temperate world of Oberon Vl. Soon after, many Inner Sphere
soldiers who were weary with the endless warfare traveled to
Oberon in search of an alternative.
During its early years, the people of the Oberon state
conducted pirate raids against both the Lyran Commonwealth and
the Draconis Combine, usually in search of spare 'Mech parts and
electronics. For the most part, however, the descendants of
Hendrik Grimm I have been concerned primarily with the welfare of
their subjects rather than with plunder for its own sake.
Expanding outward from Oberon, the citizens of the Confederation
have managed to colonize their neighboring star systems. Of all
the Bandit Kingdoms in the Periphery, the Oberon Confederation
alone is self- sufficient. On a social level, a limited form of
democracy has brought about educational systems for the young,
training facilities for MechWarriors and technicians, and even a
modest pension plan for officers and enlisted personnel who have
served the Confederation.
The recent development of Oberon into an increasingly stable,
diversified state is due mainly to the vision of Hendrik Grimm
III. Where Grimm's grandfather founded the state as a mockery of
a government, and his father simply continued the family business
of brutality, King Hendrik III takes the duties of his office
seriously.
Another sign of Oberon's growing political maturity is Grimm's
attitude to the nearby Elysian Fields. Though Oberon seems to be
approaching the stage that Circinus reached two centuries
ago--that of a viable nation-state supported in part by
piracy--Grimm appears to be seeking the respectability that
standard interstellar trade will bring. Thus, Grimm's pirates are
not allowed to raid the Elysian worlds. Indeed, Hendrik has
entered into trade and territorial agreements with them, the most
important of which offers Grimm's navy docking rights in return
for military protection against the many other Bandit Kingdoms in
the area. As the Elysian Fields continue to develop, and thus
become more tempting targets, ties between the two realms can be
expected to grow closer. The potential for provincial
unification-- similar to that which led to the foundation of the
Free Worlds League and Capellan Confederation seven centuries
ago--may become irresistible to the leaders of both realms.
Recognizing the utility of social stability on their borders,
representatives from both House Steiner and House Kurita have
approached Hendrik III with offers of formal alliance. To date,
Grimm has been reluctant to commit his peoples one way or the
other, remaining cautiously neutral.
The Oberon Confederation, the most respectable of the Bandit
Kingdoms, built up its military starting about 3035, perhaps as a
reaction to the Ryan- Morgraine union. Instead of attacking Butte
Hold, however, Oberon has directed its aggression elsewhere,
toward the Federated Commonwealth, Rasalhague, and even against
the Draconis Combine.
[Prepared by Major C.G. Toho, Periphery expert for Wolfnet, Military Intelligence Division, Seventh Kommando]
With the arrival of the Clans in 3049, the worlds of the Oberon Confederation were some of the first to fall to Clan Wolf forces. They are now a part of the Wolf Clan occupation zone.
[Back]
Battletech ® is a Registered Trademark of FASA
Corporation. Original Battletech material Copyright © 1994 by
FASA Corporation. All Rights Reserved. Used without permission.
Any use of FASA Corporation's copyrighted material or trademarks
in this archive should not be viewed as a challenge to those
copyrights or trademarks. BattleTech ® is a registered trademark
of FASA Corporation.