The Code of Steiner
May Your Sword Be Sharp and Your
Word Be True
The Return Of Kerensky has brought us together like never
before, and we must stand united. For centuries has House Steiner
existed and it shall continue to exist for tenfold that time.We
have re-emerged under the command of a new Archon and he shall
lead us to greatness. Our first task it to repel the misguided
Clan invaders, and we shall do it like we should have done
before. The battle on Tukkayid was close, but the Inner Sphere
prevailed. The time has come for us to again prove our might to
the Clans, and we of House Steiner shall lead the way.
House Steiner has a long and glorious history. One of the largest
houses, we are a proud member of the Lyran Commonwealth. We stand
beside our brothers of House Marik. The warriors of House Steiner
are strong on and off the battlefield, and members of Steiner
must strive to do their best whenever they can.
The Code of Steiner describes an officer's duty to the House.
Battle and Political practices are covered, and each member of
House Steiner must uphold every last word of The Code. House
Steiner bears great respect among the other Houses, and that
respect is due to each Steiner member. Those who do not follow
The Code are not worthy of that respect or their position in
House Steiner. All who do not uphold the code and stray from the
path of right will be dealt with. These warriors will be demoted
or expelled from the House. The Steiner way is not to kill those
who were once our own. House Steiner wishes to establish a
reputation as a honorable, strong and truthful house.
The Code of Steiner is as follows:
I. Loyalty
Members of the House of Steiner are expected to be loyal to their
unit and house. A member should base any decision on how it will
affect the house and his or her unit. A selfish mechwarrior is a
dead mechwarrior. If you consider something to be a threat to the
house, then inform your commander. If you uncover a spy in our
ranks then immediately report this to the Archon, don't try to be
a hero. Uncovered spies within the house will be expelled and
their existence will be reported to Comstar.
II. Respect and Honor
Under all circumstances, even in combat, respect and honor are to
be shown. Whether this be to your enemy or to your lance mate,
courtesy, generosity and integrity should be evident in both
conversation and behavior. This reflects well both on yourself
and the house. Respect and honor are also to be shown to your
commanders, the Archon and his elite staff. Prompt saluting is
expected when a member of higher standing than yourself arrives.
The House of Steiner operates as a family, if a dispute arises
between you and another Steiner member, work it out.
III. Mercy
When an opponent is in his or her mech, no mercy should be shown.
By remaining in his or her battlemech, your opponent is allowing
the combat to continue. If an opponent leaves his or her
battlemech, then they are to be taken prisoner. All sections of
Appendix II apply to prisoners.
IV. Challenges
If a need for a challenge between yourself and another Steiner
member occurs, the it will be formerly arranged and overseen by a
commanding officer.
V. Discipline
Although creativity is sometimes called for in a battle, if an
order is given it is to be followed. Your commanders have earned
their rank and therefore have the experience needed to make the
proper decisions. These decisions result in orders which should
be carried out with utmost efficiency. An order is a firm request
and is expected to be carried out without complaint. If an order
is disobeyed it will be reviewed by the Archon and whoever else
he so chooses.
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Last Updated on 23-Dec-00 19:30